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Making an SNES Game the Way Nintendo Intended

Check out ‪@PCBWay‬ for all your PCB, 3D printing, and CNC manufacturing needs: pcbway.com/g/6P9NDa

Nintendo's greatest sequel: The Super Nintendo Entertainment System. Now with 128KB of WRAM, 64KB of VRAM, and an upgraded 16-bit S-CPU based on the 65C816. All it takes is to understand the hardware, sprite rendering, background modes, background effects, plus a little magic (and a leaked developer manual) and you too can make your own SNES game.

Play the 〇 Star mini-demo now: notin.tokyo/〇

SNES Dev Wiki:
snes.nesdev.org/wiki/SNESdev_Wiki

SNES HiROM PCB design: github.com/MouseBiteLabs/Super-Nintendo-Cartridges…
More from ‪@bucket_mouse‬ : linktr.ee/bucketmouse

Open Source Cartridge Reader: github.com/sanni/cartreader

Breakdown of SNES hardware:
www.copetti.org/writings/consoles/super-nintendo/

3D seal:
makerworld.com/en/models/447144

This video was sponsored by PCBWay

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